local transform;
local gameObject;

ShopPanel = {};
local this = ShopPanel;

function ShopPanel.Awake(obj)
    gameObject = obj;
    transform = obj.transform;
    
    this.InitPanel();
    logWarn("Awake Lua --->>>" .. gameObject.name)
end

function  ShopPanel.InitPanel()
    ShopPanel.CloseButton = transform:Find("CloseButton").gameObject;
    ShopPanel.ShopingList = transform:Find("ShopingList").gameObject;
end

function  ShopPanel.OnDestroy()
    logWarn("OnDestroy --->>>");
end
